package com.umbr3lla.main.state;

public class GamePreferences {

	public enum NET_TYPE{
		SOCKET(),
		NONE();
	}
	
	public enum GAME_TYPE{
		STORY(),
		MERCANARY(),
		VERSUS();
	}
	
	public static int MAX_RESOURCE_PILES = 18;
	public static GAME_TYPE currentGameType = GAME_TYPE.STORY;
	public static NET_TYPE netType = NET_TYPE.SOCKET;
	
}
